Case Study № 04 · Research

Shloka: When Faith Meets Climate Action

The first academically-researched climate game integrating authentic Hindu religious practices to teach environmental responsibility.

Role Lead Researcher & Game Designer
Duration 4 Months Fieldwork
87%
Higher Immersion
84%
Better Guidance
5
Temples Piloting
Best
Paper Award
Quick Read The essentials in 60 seconds
01
The Problem

Climate games preach to audiences who don't see themselves in the narrative—generic polar bear messaging ignores billions with environmental values rooted in religious traditions.

02
The Approach

4 months ethnographic fieldwork at Tirumala and Sabarimala, co-design with religious scholars, then built a game using real Hindu rituals digitized through computer vision.

03
The Insight

Players reframed climate action as "sacred duty" rather than abstract responsibility—connecting environmental protection to existing cultural values they already held.

04
The Impact

87% higher immersion than traditional climate games, ACM DIS 2025 Best Paper Award, 5 temples now piloting for youth education programs.

Climate change games exist, but they face a fundamental problem: they preach to audiences who don't see themselves in the narrative. Most climate games use generic messaging about polar bears and melting ice caps—content that feels distant and irrelevant to players from diverse cultural and religious backgrounds.

Meanwhile, religious communities represent billions of people with strong environmental values rooted in their traditions, yet climate games rarely engage these values. Hinduism, Buddhism, Christianity, Islam, and other religions all have teachings about environmental stewardship—but these remain untapped.

This case study documents Shloka, a climate game that integrates authentic Hindu religious practices to teach environmental responsibility. Rather than asking players to adopt new values, Shloka connects climate action to existing cultural frameworks—turning environmental responsibility from abstract civic duty into sacred obligation.

The Problem

"When players don't see themselves in the narrative, they don't engage."
— Research Finding

Climate games have low engagement and limited impact. Research shows that serious games focused on climate change struggle with player engagement and behavior change. Many climate games fail because they present generic messages disconnected from players' cultural values and lived experiences.

The disconnect: Climate games often assume universal values about environmental protection, but motivation is cultural. A game about saving polar bears might resonate with one demographic, but fall flat with another that values different approaches to environmental responsibility rooted in their own traditions.

The untapped opportunity: Religious communities worldwide hold billions of adherents, many with strong environmental values embedded in their faith traditions. Yet climate games rarely engage these deeply-held values, missing opportunities to connect with audiences who already care about environmental protection through a different lens.

My Approach

Ethnographic Fieldwork

4-month visual ethnography at Tirumala and Sabarimala pilgrimage sites (412 photos, 43 videos) documenting real ritual practices and environmental contexts firsthand.

Participant Observation

Engaged in pilgrimages and rituals as a practicing Hindu to understand embodied experience—not just observing, but participating in the practices I would later digitize.

Co-Design with Scholars

Worked with temple priests and Hindu scholars to ensure theological accuracy and cultural respect in every design decision.

Game Development

Built Shloka in Unity using real Hindu rituals (mudras, mantras, breathing exercises) digitized through computer vision and audio recognition.

Comparative Evaluation

Tested Shloka against 9 other climate games with 24 participants, measuring engagement, immersion, and climate attitudes through rigorous mixed-methods study.

Key Outcomes

Shloka demonstrated that culturally-authentic design dramatically outperforms generic approaches.

87%
Higher Immersion
Than traditional climate games based on standardized measurements
84%
Better Guidance
Players found deity mentors more helpful than traditional tutorials
Sacred
Reframing
Players reframed climate action as "sacred duty" rather than abstract responsibility
First
Of Its Kind
Academically-researched faith-based climate game
5
Temple Pilots
Real-world adoption for youth education programs
Best
Paper Award
ACM DIS 2025—recognized by the HCI community

Phase 1: Ethnographic Discovery

Rather than relying on secondary sources or theoretical knowledge, I conducted firsthand ethnographic fieldwork at two of India's most significant pilgrimage sites: Tirumala (the world's most visited temple, home to Venkateswara) and Sabarimala (dedicated to Ayyappa, located in a forest reserve).

This fieldwork was essential because religious practice isn't just about texts or beliefs—it's about embodied experience in specific places. I needed to understand how climate change actually manifested in sacred spaces, how environmental protection was conceptualized within ritual contexts, and how pilgrims engaged with nature as part of their spiritual practice.

Climate elements and efforts at religious sites
Field Documentation Climate elements and climate efforts being documented at different religious sites through visual ethnography.

Why These Sites Matter

Key Discoveries from Fieldwork

Three critical insights emerged from the ethnographic work that fundamentally shaped the game's design approach:

Discovery 1: Nature as Living Deities

I observed consistent personification of natural elements—not as mere symbols, but as active spiritual beings requiring respect and care. The Ganges River wasn't just a water source; she was Goddess Ganga. The mountains weren't just landscapes; they were divine manifestations requiring protection.

Design implication: The game should treat natural elements as characters with agency and consciousness, not just game objects. Players engage with Ganga as respectful interaction with a being, not resource management.

Discovery 2: Climate Change as Religious Crisis

Climate impacts weren't abstract global issues—they were tangible disruptions to sacred practices. Heavy monsoon rains washed out roads to temples, preventing devotees from completing pilgrimages. Deforestation meant losing sacred groves where specific deities resided. Each climate impact had immediate religious consequences.

Design implication: Show climate change through localized impacts on familiar sacred places rather than distant Arctic ice caps. Make environmental threats feel like direct barriers to spiritual fulfillment.

Discovery 3: Environmental Action as Religious Duty

Temple authorities weren't promoting environmental protection through secular arguments about sustainability. Instead, they framed environmental action as dharma (religious duty). Signs throughout pilgrimage paths read: "This forest is the abode of Lord Ayyappa—protecting it is your spiritual duty."

Design implication: Connect climate actions to existing religious obligations rather than introducing new value frameworks. Frame behaviors as completing required duties to deities.

Phase 2: Co-Design & Cultural Navigation

Moving from ethnographic insights to game design required navigating complex theological considerations. Good intentions aren't enough when working with sacred content—design decisions needed alignment with religious principles, not just aesthetic appeal.

The God-Player Problem

First Prototype Concept: Players would directly control Hindu deities like Ganesha or Shiva, using divine powers to combat pollution and climate change. This seemed logical from a game design perspective.

"This is theologically problematic. Deities are omnipotent and don't need to 'level up' or become more powerful. Allowing players to control gods reduces divine agency—you're making the divine subservient to player actions." — Critical Community Feedback

Key Learning: Representation isn't just about including cultural content—it requires theological accuracy and cultural respect. Game mechanics that make sense from a design perspective might violate cultural principles when applied to sacred content.

Stakeholder discussions during development
Iterative Co-Design Stakeholder discussions and iterative development process ensured theological accuracy throughout the design process.

Design Iteration: From Control to Collaboration

Revised Approach: Players don't control deities—they embody "Shloka," a chosen child who receives guidance and powers from climate deities through proper ritual practice. Rather than wielding divine power directly, players perform authentic rituals correctly, and deities respond by granting abilities or assistance.

Technical Innovation: Digitizing Sacred Practices

Creating the game required translating embodied religious practices into interactive digital systems. This wasn't just about recognizing gestures—I needed systems that could validate spiritual performance with the same rigor players would experience in physical ritual practice.

Mudra Recognition

Computer vision models trained on 500+ images of correct mudra formations. 92% accuracy means players must actually form precise hand positions—learning authentic ritual practice through gameplay.

Chanting Recognition

OpenAI Whisper API with custom Sanskrit pronunciation validation. The system evaluates pronunciation accuracy against proper mantra chanting, including rhythm and tonal patterns.

Breathing Detection

Microphone-based system capturing breathing patterns with real-time visual feedback to guide users through traditional Pranayama breathing exercises.

Fire Worship Recognition

Computer vision detecting light sources and tracking circular motion patterns for proper Arati ceremony performance—embodied interaction with sacred fire worship.

Different stages in a Shloka level

Different stages in a Shloka level, each teaching specific climate change concepts through culturally-authentic gameplay.

Phase 3: Rigorous Evaluation

To validate Shloka's effectiveness, I designed a comprehensive comparative evaluation against 9 existing climate games. This study wasn't just about proving our game performed better—it was about understanding what specific elements of cultural integration drive engagement and learning.

Qualitative Insights

Climate Ethics Through Religious Lens

"What I can see is a reminder for myself to treat the climate as holy... Ganesha in the game is right, the Ganges is holy and devotees should treat it that way."

Relating to Climate Consequences

"Shloka shows places I know, I have visited, and it's sad to know not 100 years but actually now these holy places are being destroyed."

Motivation Through Granular Actions

"Disposing of fireworks carefully after Diwali, or not spilling oil in the river when I put my diya—these are things I can work on. These are workable stuff."

Design Principles Discovered

Through this comparative research, I identified five key principles for culturally-responsive design that apply beyond games:

1

Cultural Authenticity Over Aesthetics

Surface-level cultural elements don't create engagement—authentic cultural practices and values do. Deep engagement requires integrating cultural practices, not just cultural appearance.

2

Values-Based Motivation

Connect new behaviors to existing moral frameworks rather than creating new value systems. Find how new behaviors align with existing cultural values rather than persuading users to adopt new values.

3

Localized Relevance

Personal/local consequences motivate more than global/abstract impacts. Make consequences concrete and personally meaningful within users' cultural context.

4

Embodied Interaction

Physical/ritual interactions create deeper engagement than purely mental tasks. Incorporate physical practices that users already value, making learning feel like natural cultural expression.

5

Mentorship-Based Guidance

Guidance from culturally-respected figures feels more supportive than system tutorials. Authority and respect come from cultural context, not just clarity of instruction.

Beyond Games

These principles apply broadly to designing for any cultural community—connecting new behaviors to existing values, localizing impact, and respecting cultural authorities.

Impact & Adoption

Academic Impact: ACM DIS 2025 Full Paper with Best Paper Award (Top-tier HCI Conference), plus ACM CHI PLAY 2024 Work-in-Progress paper. The research has been recognized as a methodological contribution to faith-based design.

Real-World Application: 5 temples are now piloting Shloka for youth climate education. The framework has been adopted in 2 game design courses. Code and design documents are available open-source for community adaptation.

Conclusion

The Shloka project demonstrated that culturally-responsive design isn't just about representation—it's about deeply understanding and integrating the cultural practices and values that actually drive human behavior.

By moving beyond surface-level aesthetics (Hindu symbols, Indian music) to authentic cultural integration (real rituals, theological accuracy, localized climate scenarios), we created an experience that resonated with players and motivated genuine climate engagement.

Beyond this specific game: This work provides a reusable framework for how UX practitioners can approach culturally-sensitive design challenges across domains. Rather than making assumptions about what cultural communities want, I engaged deeply in the lived practices of religious communities and co-designed with cultural authorities—ensuring the final product served both game design goals and theological respect.

Skills & Methods Demonstrated

Research

Ethnographic Research, Visual Ethnography, Participatory Design, Comparative Studies, Qualitative Analysis

Design

Game Design, Interaction Design, Cultural Design, Narrative Design, Unity Development

Specialized

Religious Studies, Environmental Science, Cross-Cultural Design, Embodied Interaction

Impact

Academic Publishing, Framework Development, Community Engagement, Best Paper Award